2/2 Bear

Optimisation: To Cure or to Scout

In my white heroic/weenie deck, there is one uncommon slot for reanimation. The small creatures will die sometimes, despite the suite of protection. Reanimating them seems like a good plan to suddenly increase your board presence.

Bloomburrow had Dewdrop Cure, which works very nicely with the small creatures of the deck. Edge of Eternities however has a new contender in Scout for Survivors. Will the Scout replace the Cure? Lets compare and contrast,

Max rate:

Versatility:

Bonus:

Scout for Survivors's bonus and versatility are better, while Cure's max rate is better. The max rate can be offset by Scout's +1/+1 counters, especially when getting back three one drops. The versatility of Scout means occasionally getting back a three drop instead, like Auramancer to get an additional enchantment, or Wingsteed Rider or Ardenvale Tactician to make a big flier.

Once Edge of Eternities is released, Dewdrop Cure is out, despite the adorable mouse in the art. This change might mean replacing the single four drop (Veteran Guardmouse) and a land with two one drops.